Solid.js vs Svelte 4 Comparison

Reactivity

Reactivity is a fundamental aspect of both Solid.js and Svelte 4, enabling developers to create dynamic and interactive applications. Let’s delve into how each framework manages state declaration, updates, and computed properties.

Declare state

Solid.js

Name.jsx

import { createSignal } from "solid-js";

export default function Name() {
  const [name] = createSignal("John");

  return <h1>Hello {name()}</h1>;
}

In Solid.js, state is managed using signals, which are functions that return the current state and can be called to update it.

Svelte 4

Name.svelte

<script>
  let name = "John";
</script>

<h1>Hello {name}</h1>

Svelte 4 uses a more declarative approach, where state is declared as variables within a <script> tag, and changes to these variables automatically update the UI.

Update state

Solid.js

Name.jsx

import { createSignal } from "solid-js";

export default function Name() {
  const [name, setName] = createSignal("John");
  setName("Jane");

  return <h1>Hello {name()}</h1>;
}

State updates in Solid.js are performed by calling the setter function returned by createSignal.

Svelte 4

Name.svelte

<script>
  let name = "John";
  name = "Jane";
</script>

<h1>Hello {name}</h1>

In Svelte 4, updating state is as simple as reassigning the variable, with the UI automatically reflecting the change.

Computed state

Solid.js

DoubleCount.jsx

import { createSignal } from "solid-js";

export default function DoubleCount() {
  const [count] = createSignal(10);
  const doubleCount = () => count() * 2;

  return <div>{doubleCount()}</div>;
}

Computed properties in Solid.js are functions that derive values from other state, recalculating when dependencies change.

Svelte 4

DoubleCount.svelte

<script>
  let count = 10;
  $: doubleCount = count * 2;
</script>

<div>{doubleCount}</div>

Svelte 4 uses reactive statements, denoted by $:, to automatically update derived values when dependencies change.

Templating

Templating in both frameworks allows for the creation of reusable and dynamic UI components.

Minimal template

Solid.js

HelloWorld.jsx

export default function HelloWorld() {
  return <h1>Hello World!</h1>;
}

Svelte 4

HelloWorld.svelte

<h1>Hello world</h1>

Styling

Styling in Solid.js and Svelte 4 can be managed using CSS, with support for scoped styles and CSS modules.

Solid.js

CssStyle.jsx

import "./style.css";

export default function CssStyle() {
  return (
    <>
      <h1 class="title">I am red</h1>
      <button style={{ "font-size": "10rem" }}>I am a button</button>
    </>
  );
}

style.css

.title {
  color: red;
}

Svelte 4

CssStyle.svelte

<h1 class="title">I am red</h1>
<button style="font-size: 10rem;">I am a button</button>

<style>
  .title {
    color: red;
  }
</style>

Loop

Loops in both frameworks allow for the iteration over collections to dynamically generate UI elements.

Solid.js

Colors.jsx

import { For } from "solid-js";

export default function Colors() {
  const colors = ["red", "green", "blue"];

  return (
    <ul>
      <For each={colors}>{(color) => <li>{color}</li>}</For>
    </ul>
  );
}

Svelte 4

Colors.svelte

<script>
  const colors = ["red", "green", "blue"];
</script>

<ul>
  {#each colors as color (color)}
    <li>{color}</li>
  {/each}
</ul>

Event click

Event handling in Solid.js and Svelte 4 is intuitive, allowing developers to respond to user interactions.

Solid.js

Counter.jsx

import { createSignal } from "solid-js";

export default function Counter() {
  const [count, setCount] = createSignal(0);

  function incrementCount() {
    setCount(count() + 1);
  }

  return (
    <>
      <p>Counter: {count()}</p>
      <button onClick={incrementCount}>+1</button>
    </>
  );
}

Svelte 4

Counter.svelte

<script>
  let count = 0;

  function incrementCount() {
    count++;
  }
</script>

<p>Counter: {count}</p>
<button on:click={incrementCount}>+1</button>

Dom ref

DOM references in both frameworks allow for direct manipulation of DOM elements.

Solid.js

InputFocused.jsx

import { onMount } from "solid-js";

export default function InputFocused() {
  let inputElement;

  onMount(() => inputElement.focus());

  return <input ref={inputElement} type="text" />;
}

Svelte 4

InputFocused.svelte

<script>
  import { onMount } from "svelte";

  let inputElement;

  onMount(() => {
    inputElement.focus();
  });
</script>

<input bind:this={inputElement} />

Conditional

Conditional rendering in Solid.js and Svelte 4 allows for dynamic UI updates based on application state.

Solid.js

TrafficLight.jsx

import { createSignal, Switch, Match } from "solid-js";

const TRAFFIC_LIGHTS = ["red", "orange", "green"];

export default function TrafficLight() {
  const [lightIndex, setLightIndex] = createSignal(0);

  const light = () => TRAFFIC_LIGHTS[lightIndex()];

  function nextLight() {
    setLightIndex((lightIndex() + 1) % TRAFFIC_LIGHTS.length);
  }

  return (
    <>
      <button onClick={nextLight}>Next light</button>
      <p>Light is: {light()}</p>
      <p>
        You must
        <Switch>
          <Match when={light() === "red"}>
            <span>STOP</span>
          </Match>
          <Match when={light() === "orange"}>
            <span>SLOW DOWN</span>
          </Match>
          <Match when={light() === "green"}>
            <span>GO</span>
          </Match>
        </Switch>
      </p>
    </>
  );
}

Svelte 4

TrafficLight.svelte

<script>
  const TRAFFIC_LIGHTS = ["red", "orange", "green"];
  let lightIndex = 0;

  $: light = TRAFFIC_LIGHTS[lightIndex];

  function nextLight() {
    lightIndex = (lightIndex + 1) % TRAFFIC_LIGHTS.length;
  }
</script>

<button on:click={nextLight}>Next light</button>
<p>Light is: {light}</p>
<p>
  You must
  {#if light === "red"}
    <span>STOP</span>
  {:else if light === "orange"}
    <span>SLOW DOWN</span>
  {:else if light === "green"}
    <span>GO</span>
  {/if}
</p>

Lifecycle

Lifecycle hooks in both frameworks provide a way to execute code at specific points in a component’s lifecycle.

On mount

Solid.js

PageTitle.jsx

import { createSignal, onMount } from "solid-js";

export default function PageTitle() {
  const [pageTitle, setPageTitle] = createSignal("");

  onMount(() => {
    setPageTitle(document.title);
  });

  return <p>Page title: {pageTitle()}</p>;
}

Svelte 4

PageTitle.svelte

<script>
  import { onMount } from "svelte";
  let pageTitle = "";
  onMount(() => {
    pageTitle = document.title;
  });
</script>

<p>Page title: {pageTitle}</p>

On unmount

Solid.js

Time.jsx

import { createSignal, onCleanup } from "solid-js";

export default function Time() {
  const [time, setTime] = createSignal(new Date().toLocaleTimeString());

  const timer = setInterval(() => {
    setTime(new Date().toLocaleTimeString());
  }, 1000);

  onCleanup(() => clearInterval(timer));

  return <p>Current time: {time()}</p>;
}

Svelte 4

Time.svelte

<script>
  import { onDestroy } from "svelte";

  let time = new Date().toLocaleTimeString();

  const timer = setInterval(() => {
    time = new Date().toLocaleTimeString();
  }, 1000);

  onDestroy(() => clearInterval(timer));
</script>

<p>Current time: {time}</p>

Component composition

Component composition in Solid.js and Svelte 4 allows for the creation of complex UIs from smaller, reusable components.

Props

Solid.js

App.jsx

import UserProfile from "./UserProfile.jsx";

export default function App() {
  return (
    <UserProfile
      name="John"
      age={20}
      favouriteColors={["green", "blue", "red"]}
      isAvailable
    />
  );
}

Svelte 4

App.svelte

<script>
  import UserProfile from "./UserProfile.svelte";
</script>

<UserProfile
  name="John"
  age={20}
  favouriteColors={["green", "blue", "red"]}
  isAvailable
/>

Emit to parent

Solid.js

App.jsx

import { createSignal } from "solid-js";
import AnswerButton from "./AnswerButton.jsx";

export default function App() {
  const [isHappy, setIsHappy] = createSignal(true);

  function onAnswerNo() {
    setIsHappy(false);
  }

  function onAnswerYes() {
    setIsHappy(true);
  }

  return (
    <>
      <p>Are you happy?</p>
      <AnswerButton onYes={onAnswerYes} onNo={onAnswerNo} />
      <p style={{ "font-size": "50px" }}>{isHappy() ? "😀" : "😥"}</p>
    </>
  );
}

Svelte 4

App.svelte

<script>
  import AnswerButton from "./AnswerButton.svelte";

  let isHappy = true;

  function onAnswerNo() {
    isHappy = false;
  }

  function onAnswerYes() {
    isHappy = true;
  }
</script>

<p>Are you happy?</p>
<AnswerButton on:yes={onAnswerYes} on:no={onAnswerNo} />
<p style="font-size: 50px;">{isHappy ? "😀" : "😥"}</p>

Slot

Solid.js

App.jsx

import FunnyButton from "./FunnyButton.jsx";

export default function App() {
  return <FunnyButton>Click me!</FunnyButton>;
}

Svelte 4

App.svelte

<script>
  import FunnyButton from "./FunnyButton.svelte";
</script>

<FunnyButton>Click me!</FunnyButton>

Slot fallback

Solid.js

App.jsx

import FunnyButton from "./FunnyButton.jsx";

export default function App() {
  return (
    <>
      <FunnyButton />
      <FunnyButton>I got content!</FunnyButton>
    </>
  );
}

Svelte 4

App.svelte

<script>
  import FunnyButton from "./FunnyButton.svelte";
</script>

<FunnyButton />
<FunnyButton>I got content!</FunnyButton>

Context

Context management in Solid.js and Svelte 4 allows for the sharing of data and functionality across components.

Solid.js

App.jsx

import { createSignal } from "solid-js";

import { UserContext } from "./UserContext";
import UserProfile from "./UserProfile";

export default function App() {
  const [user, setUser] = createSignal({
    id: 1,
    username: "unicorn42",
    email: "unicorn42@example.com",
  });

  function updateUsername(newUsername) {
    setUser({ ...user(), username: newUsername });
  }

  return (
    <>
      <h1>Welcome back, {user().username}</h1>
      <UserContext.Provider value={[user, updateUsername]}>
        <UserProfile />
      </UserContext.Provider>
    </>
  );
}

Svelte 4

App.svelte

<script>
  import { setContext } from "svelte";
  import UserProfile from "./UserProfile.svelte";
  import createUserStore from "./createUserStore.js";

  const userStore = createUserStore({
    id: 1,
    username: "unicorn42",
    email: "unicorn42@example.com",
  });

  setContext("user", userStore);
</script>

<h1>Welcome back, {$userStore.username}</h1>
<UserProfile />

Form input

Form inputs in both frameworks support two-way data binding, making it easy to manage form state.

Input text

Solid.js

InputHello.jsx

import { createSignal } from "solid-js";

export default function InputHello() {
  const [text, setText] = createSignal("Hello world");

  function handleChange(event) {
    setText(event.target.value);
  }

  return (
    <>
      <p>{text()}</p>
      <input value={text()} onInput={handleChange} />
    </>
  );
}

Svelte 4

InputHello.svelte

<script>
  let text = "Hello World";
</script>

<p>{text}</p>
<input bind:value={text} />

Checkbox

Solid.js

IsAvailable.jsx

import { createSignal } from "solid-js";

export default function IsAvailable() {
  const [isAvailable, setIsAvailable] = createSignal(false);

  function handleChange() {
    setIsAvailable((previousValue) => !previousValue);
  }

  return (
    <>
      <input
        id="is-available"
        type="checkbox"
        checked={isAvailable()}
        onChange={handleChange}
      />
      <label for="is-available">Is available</label>
    </>
  );
}

Svelte 4

IsAvailable.svelte

<script>
  let isAvailable = false;
</script>

<input id="is-available" type="checkbox" bind:checked={isAvailable} />
<label for="is-available">Is available</label>

Radio

Solid.js

PickPill.jsx

import { createSignal } from "solid-js";

export default function PickPill() {
  const [picked, setPicked] = createSignal("red");

  function handleChange(event) {
    setPicked(event.target.value);
  }

  return (
    <>
      <div>Picked: {picked()}</div>
      <input
        id="blue-pill"
        checked={picked() === "blue"}
        type="radio"
        value="blue"
        onChange={handleChange}
      />
      <label for="blue-pill">Blue pill</label>

      <input
        id="red-pill"
        checked={picked() === "red"}
        type="radio"
        value="red"
        onChange={handleChange}
      />
      <label for="red-pill">Red pill</label>
    </>
  );
}

Svelte 4

PickPill.svelte

<script>
  let picked = "red";
</script>

<div>Picked: {picked}</div>

<input id="blue-pill" bind:group={picked} type="radio" value="blue" />
<label for="blue-pill">Blue pill</label>

<input id="red-pill" bind:group={picked} type="radio" value="red" />
<label for="red-pill">Red pill</label>

Select

Solid.js

ColorSelect.jsx

import { createSignal, For } from "solid-js";

const colors = [
  { id: 1, text: "red" },
  { id: 2, text: "blue" },
  { id: 3, text: "green" },
  { id: 4, text: "gray", isDisabled: true },
];

export default function ColorSelect() {
  const [selectedColorId, setSelectedColorId] = createSignal(2);

  function handleChange(event) {
    setSelectedColorId(event.target.value);
  }

  return (
    <select value={selectedColorId()} onChange={handleChange}>
      <For each={colors}>
        {(color) => (
          <option value={color.id} disabled={color.isDisabled}>
            {color.text}
          </option>
        )}
      </For>
    </select>
  );
}

Svelte 4

ColorSelect.svelte

<script>
  let selectedColorId = 2;

  const colors = [
    { id: 1, text: "red" },
    { id: 2, text: "blue" },
    { id: 3, text: "green" },
    { id: 4, text: "gray", isDisabled: true },
  ];
</script>

<select bind:value={selectedColorId}>
  {#each colors as color}
    <option value={color.id} disabled={color.isDisabled}>
      {color.text}
    </option>
  {/each}
</select>

Webapp features

Webapp features in both frameworks include data fetching and rendering, with support for asynchronous operations.

Render app

Solid.js

index.html

<!DOCTYPE html>
<html>
  <body>
    <div id="app"></div>
    <script type="module" src="./main.jsx"></script>
  </body>
</html>

main.jsx

App.jsx

Svelte 4

index.html

<!DOCTYPE html>
<html>
  <body>
    <div id="app"></div>
    <script type="module" src="./app.js"></script>
  </body>
</html>

app.js

App.svelte

Fetch data

Solid.js

App.jsx

import { createResource, For, Switch, Match } from "solid-js";

async function fetchUsers() {
  return (await fetch("https://randomuser.me/api/?results=3")).json();
}

export default function App() {
  const [data] = createResource(fetchUsers);
  const users = () => data()?.results;

  return (
    <Switch>
      <Match when={data.loading}>
        <p>Fetching users...</p>
      </Match>
      <Match when={data.error}>
        <p>An error occurred while fetching users</p>
      </Match>
      <Match when={users()}>
        <ul>
          <For each={users()}>
            {(user) => (
              <li>
                <img src={user.picture.thumbnail} alt="user" />
                <p>
                  {user.name.first} {user.name.last}
                </p>
              </li>
            )}
          </For>
        </ul>
      </Match>
    </Switch>
  );
}

Svelte 4

App.svelte

<script>
  import useFetchUsers from "./useFetchUsers";

  const { isLoading, error, data: users } = useFetchUsers();
</script>

{#if $isLoading}
  <p>Fetching users...</p>
{:else if $error}
  <p>An error occurred while fetching users</p>
{:else if $users}
  <ul>
    {#each $users as user}
      <li>
        <img src={user.picture.thumbnail} alt="user" />
        <p>
          {user.name.first}
          {user.name.last}
        </p>
      </li>
    {/each}
  </ul>
{/if}

useFetchUsers.js






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